What Is the Role of SLAM in the World of Augmented Reality

This is the era of technology, especially artificial intelligence. Although there are numerous wonders of technology, we are going to focus on SLAM for the sake of this article. If you are not familiar with this term, you are on the right page. We will help you get familiar with this technology that is going to bring a revolution in the world of artificial intelligence. Without further ado, let’s check out what this is all about. Read on to find out more.

Primarily, SLAM is one of the most advanced technologies that help with the detection of the surrounding environment. This technology is used in mobile robots that perform different repeated operations based on a virtual map.

These robots can see their position without any problem. Primarily, this technology is used in the world of robotics, such as drones, unmanned aerial vehicles, automatic forklifts, unmanned vehicles, and robot cleaners, just to name a few. As a matter of fact, you can create a long list of devices that depend on this technology for optimal functionality.

In 1995, SLAM was used at the International Symposium on Robotics research. Another conference held in 1986 paved the way for a mathematical definition of this technology. Afterward, tons of studies were conducted based on navigation devices and statistical theory. So, the research is still going on in this department.

In 1998, experts introduced an approach of using just one camera with no sensors. Therefore, this development resulted in a vision-based SLAM, which makes use of a camera in the form of a 3D position detector.

Localization & Mapping

Localization

Localization refers to pinpointing the location of something. In the world of SLAM, this technology helps a machine such as a robot when it comes to the estimated location on the basis of visual information. It is as if you see a new place or spot for the first time.

Since we do not have an accurate sense of defense or distance, we may get lost, especially when we are in a new city or country. The good thing about robots is that they can easily figure out the parts and direction of movement in relation to the surrounding environment. This is the reason they can easily perform localization.

Mapping

Mapping refers to a process of analysis that helps robots collect a lot of information to create a visual image of the environment around them. As a matter of fact, vision-based SLAM is a technology that makes use of cameras for mapping.

The Function of SLAM in the world of AR

Augmented reality creates a combination of the virtual image in real life. For augmented reality, specific technology is needed to detect the environment around it. Plus, the same technology is required for detecting the relevant position of the powerful cameras.

Therefore, we can say that SLAM plays a great role in a number of areas like interaction, interface, graphics, display, location tracking, and location detection, to name a few.

Long story short, this was a brief introduction to the role of SLAM in the world of Augmented reality. Hopefully, this article will help you get a lot of information about this technology.

How IoT & Smart Home Automation Will Change the Way We Live

The smart home

The concept behind the smart home is that an automation system will be able to operate systems around the house. The variety of potential options are considerable and includes environmental systems (lighting, heating, climate control etc.), entertainment systems, individual appliances, and home security systems. While the idea is that many operations can be automated – thus saving the home owner time and effort – these systems can also be user controlled. An example would be being able to set the heating to come on later if you were going to get home later or telling the entertainment system to find you some suitable music for working to.

There is significant potential for IoT smart home solutions to change the way that we live. The main ways include:

  • Saving time. Many of the IoT smart home products are intended to take out of our hands the various nugatory activities that we have to do on a daily basis, leaving more of our time for important or enjoyable activities.
  • Improving quality of life. By making the home an easier, healthier and less stressful place to be in, smart home automation using IoT can help improve the quality of life.
  • Saving money. Fully utilizing IoT can save money on house operating costs, for example by reducing unnecessary heating or lighting bills and integrating with smart grids to give the user greater visibility on the electricity they are using.

The health and security benefits

One of the main areas that has been explored for smart homes is that related to improving health. Several IoT smart home products have been developed that aim to monitor the status of the environment in the house. This includes, for example, monitoring the condition of the air across a number of categories – humidity, temperature, dust, CO2 etc. This information is then transmitted to a control interface where the user (the home owner or house occupier) can examine it and take appropriate action. Alternatively, this can be linked into other systems whereby automatic action can be taken to bring conditions back to the desired level, such as automatically turning air cooling or filtering systems on.

Other appliance-based solutions that are on the market include fridges that can monitor the status of food, checking for spoilage or similar, while automated cleaning can help reduce dust and dirt in the house.

Meanwhile, linking in security systems into IoT has made homes more secure. One of the most popular way this has been done is through using IoT enabled cameras in or around a house that enable a picture or video feed to be sent so that the home owner-occupier is able to check on the situation when they are away or when they are in another part of the property. Often these types of devices have multiple features integrated into them, such as automated motion sensors, sound detection, event-triggered video recording and so on.

Future developments

It’s generally accepted that there are three generations of home automation development so far:

  • First generation: wireless technology with proxy server, e.g. Zigbee automation;
  • Second generation: artificial intelligence controls electrical devices, e.g. Amazon Echo;
  • Third generation: robot buddy who interacts with humans, e.g. Robot Rovio, Roomba.

While the cutting edge of technology often gets the headlines, in many homes there is still substantial progress to be made with the first and second generation of systems. It is often entertainment-linked systems that generate the most media coverage, with the various personal home assistants – such as Amazon’s Echo, Google Home, Sonos One, Apple HomePod and others – having been particularly popular. With the growing and accelerating roll out and uptake by customers of IoT smart home tools and solutions, demand for additional services or tools is likely to increase. The sheer range of potential within the smart home will ensure that IoT within the house will continue to develop in the years ahead.

The Future of Android Games, Virtual Reality & Augmented Reality

Mobile gaming has come a very long way since the introduction of crude & simple games like Snake and Pong which were available on early Nokia phones. Mobile processors and graphics are now as powerful as desktop computers were just a few years ago. Older generations still remember lugging around a Game Boy or Game gear and begging their parents for another game. New generations literally have access to 100’s of thousands of games on their mobile device.

In short, mobile gaming has exploded in just a few years time. In the month of July 2016 there were 63.1 million arcade games downloaded & games in the “strategy” category generated $195M revenue. In a recent study over 37% of mobile app users with 30 minutes of free time choose to play games over any other activity. We’ve all seen it and we’ve all done it ourselves, whether its waiting for an appointment or sitting at the airport, we pull out our mobile device and jump into a quick game to kill the time.

So what does all of this mean for the future of android gaming? For starters, the massive amounts of revenue and user interest in android gaming has bolstered continuous innovation and fierce competition in the global marketplace. For example, just 12 months ago, top executives were saying they didn’t see any major benefit to augmented reality. With the release of Pokemon Go and estimates citing as much as $500 million in revenue in just 60 days, I think we can all agree augmented reality is here to stay.

Virtual reality is another area that has been picking up steam in recent months. You can now buy virtual reality headsets at local gas stations for a mere $30. Or if you’re on a budget you can purchase Google Cardboard for as little as $7.00. There are still only a limited number of VR enabled games but that number is increasing daily. Not only that, as more and more people experience VR we are sure to see a blockbuster release sooner or later.

Let’s take a look at some real life examples of recent game releases. Dawn of Titans which was recently released on Google Play was in development for over 2 years. This is akin to the development cycle of a mid-level PC game release on Steam. The game features mass controlled troops, world building elements and impressive graphics. A few years ago this would be considered a major release for the Android platform. These days this is just another drop in the massive pond. With over 2.4 million apps and games currently listed on Google Play it’s become harder and harder to stand out. This is actually good news for gamers as developers are working harder and faster to create new innovative titles to attract users.

I firmly believe that both Virtual Reality (VR) and Augmented Reality (AR) titles are going to gain more traction in 2017. Major developers who can pump out triple A content can’t be left in the dust while indie developers pump out AR and VR enabled games. They will be forced to port existing titles and come up exciting new ways to interact with the mobile devices.

There are many gimmicky games available that utilize the phones microphone, gyroscope, camera and accelerometer. However, these sensors combined with AR and VR could bring a whole new experience to gamers. Imagine walking through a recreated 3D world that represents your neighbourhood, immersed in full virtual reality, and using your phone as a targeting device to defend against waves of zombies. This is already possible with the technology that is available, it just needs to be packaged in a user friendly way that people can enjoy.

Combining meticulous graphics with well thought out virtual reality experiences would be impressive indeed. If you’re familiar with PC based virtual reality demo’s you already know how immersive the experience can be. It’s only a matter of time before these same experiences make their way to our mobile devices en masse. And to think, only 30 years ago we were playing Mario on our beloved Nintendo consoles. Let’s not even mention the Virtual Boy that burned your eyes after 2 minutes of playing tennis. Android games and mobile games in general have come a long ways since then and they will continue to push barriers even further in the near future.